I remember playing this game at the local arcade and being enthralled by all the destruction. The graphics were big and colorful and the music and sound effects were loud. It didn't take much to impress my preteen mind at the time, especially if guns and explosions were involved. When I purchased a Genesis and saw this game was available for it, I was curious to see if the home version was just as good as the arcade. For the most part it was, but there were a few short-comings. The graphics aren't as colorful or detailed as the arcade, but that is due to system limitations. They still do a good job emulating the arcade version. The music on the first level and pretty much every other level is excellent. It is just a catchy, adrenaline pumping tune that adds dramatic effect. Since the game isn't really that long, there isn't much variety to the music and it is recycled. Still this didn't really bother me much since the music isn't annoying. The biggest short-coming is the controls. The arcade had a special joystick that you rotated so you could fire 360 degrees much like Ikari Warriors. The Genesis didn't have such a joystick, so instead you could pick a couple of options. The best, in my opinion, was the option to use the A button to rotate counter-clockwise and the C button to rotate clockwise (at least I am pretty sure that is how it is set up, but that is the jist of it). This still takes some getting used to, but once you are, the game is very playable. I tried the option where you used the D-pad to aim, but it limited you from firing below, which does handicap you substantially. (Again, I believe this is how it is set up since I haven't played in a few years, but I do remember not being able to shoot below when aiming with the D-pad.) So if you are a Genesis fan and late 80's early 90's arcade fan, Midnight Resistance will not disappoint.Read full review
Midnight Resistance was first released in 1989 by Data East for the arcade. It was later ported in 1991 to the Genesis and many computers like Commodore, Atari and ZX Spectrum. This game is basically Data East's answer to Konami's Contra. The main difference is the terrible controller layout that was lost in translation from trying to mimic the 2 joysticks used from the arcade cabinet. Aiming the gun requires holding B while moving the controller in the direction your moving. For example when laying on the ground the gun aims straight down when wanting to just shoot forward. This game has horrible controls in other words. Another flaw is the lack of 2 players. Even the NES had 2 players in Contra. This might have been one of the first Genesis games (along with Strider which is good) to have 8 mega memory but who could tell in this game from the bland looking color palette For being released in 1991 this game is a complete joke.Read full review
A whole lot like Contra with memorable boss battles. Highly recommended. Pro tip: Read the story line in the manual and then play the game. What where they thinking? Still fun!!
Verified purchase: No
the best home version
Verified purchase: Yes | Condition: Pre-owned
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